<Subject>: Sudden Death mode
* Inspired by Gunbound's sudden death mode where if the game goes on too long the game mode changes so that you attack twice in one round or do greater area effect.
<Body>:
* Suggestion Idea: Activate sudden death mode after a certain
number of rounds giving attackers a better
advantage
* Specifics: Activates after a number of rounds unsure what would be
best yet
1) Increase attacker's odds of killing defender die
a) Give attackers a fourth die so attackers get 4 dice and defenders get 2 dice
b) Change the way the dice works. When attackers face defenders if the attacker and defender both role the same number the defender and attacker both lose a unit. Of course though it would only work if there was one more attacker die than there are defender's die otherwise default.
2) Multiply the number of units received
a) Can be for all bonuses received for continents and territory bonuses.
b) Only multiply the bonuses received for territories
Could be more sudden death modes, but these are just a few that i can spawn off the top of my head at the moment. Feel free to add in own sudden death modes or modify
* Why it is needed: This helps to make games finish a lot faster because games can go on insanely long for certain maps.
* Priority** (1-5): I want to say 5, but might as well say a 2