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Multiplier bonuses

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Multiplier bonuses

Postby yeti_c on Wed May 09, 2007 4:05 am

Suggestion Idea: as an option at game creation have "multiplier bonuses" clickable... what this does is instead of adding a continent bonus - it multiplies it... (You always get 3 a turn - but with a continent you now get 3 * bonus - so for example Australia would give you 3*2=6 -> Europe would give you 3*5...

Why it is needed: Mega huge army game - kindof Escalating Plus!!

Priority** (1-5): 3

Not sure if this is a good idea of a crap idea... what do you reckon?

C.
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Postby Risktaker17 on Wed May 09, 2007 5:48 am

I've always said that I'm a fan of more options. This could only really be used for 2.1. But I think its a decent idea but if you conquer asia for instance in 2.1 you get 54 guys I think that might be two much maybe make the multiplier another option.
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Postby joeyjordison on Wed May 09, 2007 10:53 am

so everything is worth 3 times what it usually is or 4 times or watever?

sounds alrite... maybe a double 'super' game would be good? you get double everything.
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Postby yeti_c on Wed May 09, 2007 10:59 am

joeyjordison wrote:so everything is worth 3 times what it usually is or 4 times or watever?

sounds alrite... maybe a double 'super' game would be good? you get double everything.


Aye that's the plan - if you hold Asia - you'll get 4 * 7 -> 28 armies on your turn...

But Aus will be 3*2 = 6...

So the bigger bonuses get much bigger...

If you hold Aus and Asia - you'll have 5 * 2 * 7 = 70!! (instead of 14)

Chaining 2 conti's will be awesome bonuses!!

Aus and SA will be 3 *2 * 2 = 12 instead of 7!

Might work - might not...

C.

EDIT : I've just noticed 2 problems...
1) bonuses of 1 would not get anything! (not too much of a problem)
2) bonueses of -1 would invert the troops so you get negative!? Negative bonuses would have to just be subtracted first and not multipled!!

i.e.

Say you have 3 for territories and you have a -1 and a 2 then you get 3-1=2*2 = 4 bonus.
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Postby joeyjordison on Wed May 09, 2007 11:35 am

ok another problem i see if i understand what you're saying is say somebody holds africa in world 2.0 game.... they get something like 3x3x4x5=180 and if they link it with SA it becomes 3x3x4x5x3x4=2160?!?!?

i think it would be much better to simply have a times 2 game and a times 3 game and maybe times 1.5 or somethin? basically absolutely every bonus is times'd by that amount
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Postby CreepyUncleAndy on Wed May 09, 2007 6:21 pm

Escalation Minus One and User-defined card trade-in values is already on the list....
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