- A speed game currently has a 5 minute turn limit. If u have set it up for Freestyle, people can play simultaneously but are still bound by the slowest turn taker (which is of course a perfectly permissible tactic to employ!) This suggestion proposes the next level for Speed games, which is to make it a seamless Real Time battle
Specifics/Details:
- Once the players have signed up to the game, they enter the game and are presented with a Ready button. This is vital to ensure that all are good to go, as what happens next will be mayhem! (The game auto starts within 5 minutes of the host readying up)
- Once the game kicks off, each player takes their first turn in the normal way (gets all bonuses due, deploys reinforcements, attacks, reinforces again). This sets everyone up ready for the next stage, from Turn 2 it gets far more hectic.
- From Turn 2 to the end of the game, everyone plays simultaneously - and then carries on taking as many turns as they can, without needing to wait for other players. It's possible that with careful planning you could get through twice as many turns as your opponents in the same time period!
- Due to time issues, all cards are automatically deployed as soon as a deployable set is formed. If you're swift you could receive 5-10 bonus cards a minute! Probably wouldn't want to have Escalating cards in this until we've worked out the maths and gameplay
- A cunning player will think about doing a single move to set themselves up to get a territory bonus, end their turn early and start their next turn, just to get that territory bonus before anyone else takes it away from them.
- A reckless player will amass all troops into a single region in Turn 1, then aim to take out an opponent or two in a charge - however this could be the right tactic, if they can grab a bunch of cards by so doing, they could keep up the momentum.
How this will benefit the site and/or other comments:
- A Crazy new silly game type which could be immense fun!
- Initially limited to premiums and established (20+games) members to avoid noob farming; might even be worth looking at ranges of ranks (i.e. limited to Sergeants and below or Captains and above as opponents)
- The screen would need to auto-refresh every second to make this playable (may cause technical problems for the site?).