Conquer Club

Fix game timeclock

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Fix game timeclock

Postby stahrgazer on Thu Aug 19, 2010 8:50 pm

Concise description: The time-in-round clock is inaccurate when the opponent has begun his turn
  • As one round ends, I have 24 hours until my turn.
  • If the opponent misses his turn, I have 24 hours to take my turn.
  • If the opponent begins his turn, I have 25 hours from the time his turn started until I must complete my turn.
  • My clock does not reset to reflect that opponent's hour-long turn (in case his system crashed).

Specifics:Image
  • Game 7483022 Round 4
  • The opponent began, but did not end his turn; for some reason, he went offline.
  • While waiting, I noticed my timeclock does not accurately reflect how long until the round ends.
  • It shows me the round will end in less than 24 hours, rather than 24+(time remaining for opponent's turn completion)
  • Is this a giant glitch? No; but it's a glitch.
[/quote]

How this will benefit the site and/or other comments:
  • Will accurately reflect for every player, the time left for existing turn rather than have one person know by the clock and the other have to guess.
Image
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Re: Fix game timeclock

Postby rdsrds2120 on Sun Aug 22, 2010 5:09 am

I can see this suggestions validity, and it doesn't seem like it would be too hard to implement, when a player starts his turn, reset clock to 1:00, when he ends, reset to 24:00. Right now it seems that it's just: set to 24:00 @ end. Would be simple enough to change.
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Re: Fix game timeclock

Postby Zemljanin on Sat Sep 04, 2010 11:30 pm

Well done stahrgazer =D>
However, I think it belongs to [bug reports]. Though noncritical, it is still a bug...
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Re: Fix game timeclock

Postby MichelSableheart on Sun Sep 05, 2010 3:14 am

Bug reports determined that it wasn't a bug but an intentional design choice.
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