We've been playing this style on our own private risk site for a few years not. Heres how it works.
You get countries assigned randomly. Its just as if the cards were shuffled and dealt out. What you get dealt are the countries you own. You start with one (1) on each country. Then the program goes around and randomly puts armies down on your countries. In several years, we've never seen someone get more than 5 or maybe 6 in a really rare instance on one country. Usually you get 2-4 on a bunch and some ones left lying about.
We then all complain about the distribution program and how we all got screwed, again!!
We also play Mission Risk rules, and what this does is force everyone to try and figure out how they might be able to integrate their mission with their initial setup, while at the same time, not looking too obvious about going about it. You don't get first turn reinforcements, so obviously everyone is looking about to kill one of those lonely 1's lying about to get a card. Still, I find the odds far better than being stuck with a 6 vs 3 on your first turn, and if your luck impaired like I am, being shafted right from the get go. Escalating card game, sure, I'll just plunk and not attack, don't wanna be first anyway, but in flat rate, you really don't want to fall behind in the card race alot.
What this site has that our private club dosen't, is lots of variants to choose from. What really kills it for us joining in here is several things.
1. Not having the above play options.
2. The colors. Its really hard to tell colors apart on this color scheme on lots of the maps. They seem to have chosen fancy over useability. Anyone who is even remotely colorblind cannot play at all as there is no way alternative way to determine ownership.
3. That 24 hour clock. How in the world is that not optional and or adjustable? What, I can't go fishing AND play Risk?
I was going to list a #4 as being an endless parade of really clueless 12 year olds thrashing about in games (I've played about six so far and at least half of them had more than one player who was clearly just wandering about with a bag over their head, or even worse, just wandered away.) But, after having discovered that a premium membership can allow one to get away from them I was able to cheerfully withdraw that comment.
Really, this site is just soooo close to being able to provide everything to everyone, I'd like to see it take those final steps.