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TheForgivenOne wrote:Well Queen, i remember him saying something about how he wanted this site to remain User based, without AI's. I could go back and check his exact words, but of course, he could have changed his mind
Queen_Herpes wrote:TheForgivenOne wrote:Well Queen, i remember him saying something about how he wanted this site to remain User based, without AI's. I could go back and check his exact words, but of course, he could have changed his mind
It can remain user-based, if AI is allowed for 1v1 games. Provide AI and limit it to 1-v-AI so new players can learn the game.
TheForgivenOne wrote:Queen_Herpes wrote:TheForgivenOne wrote:Well Queen, i remember him saying something about how he wanted this site to remain User based, without AI's. I could go back and check his exact words, but of course, he could have changed his mind
It can remain user-based, if AI is allowed for 1v1 games. Provide AI and limit it to 1-v-AI so new players can learn the game.
I really like this idea. New players start off against AI's until they get the hang of what is happening.
Queen_Herpes wrote:TheForgivenOne wrote:Queen_Herpes wrote:TheForgivenOne wrote:Well Queen, i remember him saying something about how he wanted this site to remain User based, without AI's. I could go back and check his exact words, but of course, he could have changed his mind
It can remain user-based, if AI is allowed for 1v1 games. Provide AI and limit it to 1-v-AI so new players can learn the game.
I really like this idea. New players start off against AI's until they get the hang of what is happening.
In case this gets confused with other suggestions, please let me clarify:
I am not saying new players would be required to play against AIs...It would just be there as an option for one and all. It would be especially helpful to new players, though.
fumandomuerte wrote:AI on the Risk game for cell phones sucks. Taking that as a reference I would say no, but -as usual- I won't mind having it as an option.
http://www.gamemobile.co.uk/mobile-game-review/review.php?game=RISK
Queen_Herpes wrote:fumandomuerte wrote:AI on the Risk game for cell phones sucks. Taking that as a reference I would say no, but -as usual- I won't mind having it as an option.
http://www.gamemobile.co.uk/mobile-game-review/review.php?game=RISK
The point isn't to provide you, fumandomuerte, with a great opponent to play against in the AI. The point is to provide an AI opponent that is terrible. Why? Because it would be terribly easy to code for a terrible AI ...AND... that terrible AI would be a great opponent for players who are new to the game.
fumandomuerte wrote:Queen_Herpes wrote:fumandomuerte wrote:AI on the Risk game for cell phones sucks. Taking that as a reference I would say no, but -as usual- I won't mind having it as an option.
http://www.gamemobile.co.uk/mobile-game-review/review.php?game=RISK
The point isn't to provide you, fumandomuerte, with a great opponent to play against in the AI. The point is to provide an AI opponent that is terrible. Why? Because it would be terribly easy to code for a terrible AI ...AND... that terrible AI would be a great opponent for players who are new to the game.
I see your point, it could be a great training for newbies
myself wrote:I'd think about the AI from the perspective of server resources. If it would eat lots of server resources, then I'd rather see those server resources used for something like increasing the number of players, or some cool XML features, or something. However if it would be possible to make this AI without taxing the server too much, then I wouldn't be opposed to it, as long as it is strictly as an option and learning tool and not a mandatory thing for new players...
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