Conquer Club

Re: Upgrades

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Re: Upgrades

Postby kernow007 on Sat Feb 24, 2007 8:01 pm

Hiya, I am new to Conquer Club and being a massive fan of risk - this site rules!! I don't know if anyone played risk on the Playstation 1 but it offered a number of excellent additions to this classic game.

1) CAPITALS - At the start of the game you can lay a capital, which is your base, (if chosen as an option), eliminating the capital elimates the army.

2) FORTS - You could build forts to re-enforce your front line - each fort had a little number next to it I think it was out of 40, and if your fort gets hammered- at the start of your go, when you are laying down your new troops you can repair any damage done to the fort in previous rounds.

3) Mystery Power ups - The PS1 version offered many power ups like a cannon, if found could bomb a territory knocking up to 20% of the chosen territories men, super forts (with a higher number - like 80 instead of 40), super heroes - when some of your troops in a certain territory are superhuman etc.

4) Generals - You could add generals to mastermind your attacks!! Each general has a 1,2,3 and 4 rating, 4 being best.

5) JOKER CARDS - I am a big lover of joker cards, they make sets far easier to make, and 3 jokers means LOADS OF MEN!!!

Just a few thoughts, but as is, this is already my fave site!! I AM ADDICTED!!

Manys thanks to you all, and let the battles commence!!

Kernow007
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Postby Dr. Jim on Sun Feb 25, 2007 11:31 pm

Wild cards are being introduced, but there are only two per deck.
The rest are just...not RISK.
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Postby yeti_c on Mon Feb 26, 2007 8:52 am

Dr. Jim wrote:Wild cards are being introduced, but there are only two per deck.
The rest are just...not RISK.


Not sure if you're aware - but the card generator is completely random...

In the board game certain territories are certain colours...

Here the territory and colour is randomly generated - One of my games had the same territory played 3 times in a row with 3 different colours!!!

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Postby CreepyUncleAndy on Tue Feb 27, 2007 11:16 pm

I remember that crazy Risk version on the PlayStation....you could get generals, and use different tactics (i.e., Direct Assault, Echelon, Feint Right, Feint Left, and, my personal favorite: Recon in Force). I remember the canons going off, and alot of other crazy stuff, not to mention a really nice looking map(s). Yeah, fun....but not Conquer Club.
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