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1756247848 Conquer Club • View topic - Sequential/Free Style Hybrid...
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Sequential/Free Style Hybrid...

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Sequential/Free Style Hybrid...

Postby multilis on Mon Dec 21, 2009 4:48 am

A hybrid setting between Sequential and Free Style
    Game that is potentially faster than sequential but slower than freestyle, allowing *some* jumping ahead in the queue.

Specifics:
    Order of players in a game would reflect order they took their turns last round, rather than order they joined game.
    At start of round, first player has 24 hours to complete his turn.
    Each additional player is allowed to take his turn (and given 24 hours to do so) after either all previous players have taken their turn (like sequential), *or* after X hours (perhaps 4 by default) if the previous players haven't all taken their turn.
    Speed games would work under similar principle but with less time as usual.

Example
    Round 1:
    (Who goes first in round 1 is randomized as usual)
    00:00 Player 1 has 24 hours to take his turn
    04:00 Player 2 has 24 hours to take his turn
    04:05 Player 2 takes his turn
    08:00 Player 3 has 24 hours to take his turn
    08:10 Player 1 takes his turn
    08:30 Player 3 takes his turn
    08:30 Player 4 has 24 hours to take his turn
    09:00 Player 4 takes his turn
    Round 2:
    Order of players is now 2,1,3,4
    09:00 Player 2 has 24 hours to take his turn
    13:00 Player 1 has 24 hours to take his turn
    17:00 Player 3 has 24 hours to take his turn...

This will improve the following aspects of the site:
    Games go much faster than sequential when players are slow to take their turns: A 4 player game for example has maximum turn length of perhaps 40 hours rather than 96
    Less double turn effect than freestyle.
Private 1st Class multilis
 
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Joined: Wed Dec 02, 2009 1:12 pm

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