ok ive been thinkin about the assassin games and i reckon it would b a much better variation where instead of people not being able to kill some1 who isn't their target coz they will lose the game but if ur target is killed by another player then u inherit that player's target. it would allow people to take cards as usual and would make escalating assassin games work better.
another option wich i don't like as much but thought i'd throw in is that winning the game is worked out at the end of the turn. so for example u make a last attempt to win by taking out some1 for their cards and then cashing to try and take out ur target. if u succeed in taking out ur target that turn u still win even tho u killed another target. there r a lot of problems with this tho so i prefer suggestion 1.
finally i would like to know whether anyone has analysed the cheating prospects.... u tell a player who u know who ur target is and then they can help set up u for the kill.