Conquer Club

Rule change

Suggestions that have been archived.

Moderator: Community Team

Rule change

Postby Georgerx7di on Tue Sep 29, 2009 8:17 pm

I suggest that the rule on deadbeating be changed to allow players to intentionally deadbeat team games if it is in an effort to help their team win. There is nothing cheap about this. If it were allowed then both teams would have the option to use it. A tactic is not cheap or unfair if both teams have an equal chance to employ that tactic.

This would give one more option to players. The objective of game play should be to give the maxim amount of options to players so that they can use their skills to defeat their opponent. The more options open to players, the more the game is decided by skill, and the less it is decided by dice and drop.

Final comment. Saying that this is unfair is akin to saying that taking a bonus is unfair. Both players can play for the bonus. Who makes the better choices, wins more often. This just gives players one more choice.

I don't want to belabor this point, but before people post in return that this is unfair, they should consider what unfair means. If both players have the option to do something, then it is, by definition, fair.

Final, final comment. This would affect a limited number of maps, and would not totally change the game. Also, for those who think it won't work, then they should support this rule change and reap the benefits of bad play from those of us who try it out (if the rule is changed).
User avatar
Major Georgerx7di
 
Posts: 2277
Joined: Mon Dec 11, 2006 7:11 pm

Re: Rule change

Postby ronsizzle on Tue Sep 29, 2009 8:21 pm

i think this is an awful idea.

sorry.
User avatar
Sergeant 1st Class ronsizzle
 
Posts: 2553
Joined: Mon Apr 09, 2007 8:30 pm

Re: Rule change

Postby haggispittjr on Tue Sep 29, 2009 8:23 pm

i dont see whats stopping you from doing that now.
User avatar
Lieutenant haggispittjr
 
Posts: 132
Joined: Sun Jan 13, 2008 7:25 pm
Location: montreal, quebec, canada

Re: Rule change

Postby Georgerx7di on Tue Sep 29, 2009 8:24 pm

haggispittjr wrote:i dont see whats stopping you from doing that now.


It's against the rules
User avatar
Major Georgerx7di
 
Posts: 2277
Joined: Mon Dec 11, 2006 7:11 pm

Re: Rule change

Postby haggispittjr on Tue Sep 29, 2009 8:29 pm

there might be arguements that stem from that, kind of a "i meant to deadbeat thing", iunno. not to mention people who do it offton will have there % of turns taken decrease rapidly. im not for this idea, less change the better in this case i think.
User avatar
Lieutenant haggispittjr
 
Posts: 132
Joined: Sun Jan 13, 2008 7:25 pm
Location: montreal, quebec, canada

Re: Rule change

Postby AndyDufresne on Wed Sep 30, 2009 11:05 am

Deliberately delaying games I don't think is something we can to encourage.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Rule change

Postby Georgerx7di on Wed Sep 30, 2009 9:29 pm

AndyDufresne wrote:Deliberately delaying games I don't think is something we can to encourage.


--Andy


If we're talking about fake time games, people have to wait a day or two for their turn anyway. If you have 10 games going, you probably won't notice. Plus, again this will only be advantageous on a few maps if any.
User avatar
Major Georgerx7di
 
Posts: 2277
Joined: Mon Dec 11, 2006 7:11 pm

Re: Rule change

Postby jefjef on Wed Sep 30, 2009 10:39 pm

For those who like to deadbeat turns please put a "deadbeat" skip turn command button so we that like to play don't have to wait 24hours.
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
Colonel jefjef
 
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Rule change

Postby khazalid on Thu Oct 01, 2009 8:23 am

well it's not an option playing risk. i know that this is not risk, per se but still...
had i been wise, i would have seen that her simplicity cost her a fortune
Lieutenant khazalid
 
Posts: 3413
Joined: Thu Oct 26, 2006 5:39 am
Location: scotland

Re: Rule change

Postby Georgerx7di on Thu Oct 08, 2009 10:15 pm

khazalid wrote:well it's not an option playing risk. i know that this is not risk, per se but still...


It is if you're playing with dishonest people, and you take too long in the bathroom :lol:
User avatar
Major Georgerx7di
 
Posts: 2277
Joined: Mon Dec 11, 2006 7:11 pm

Re: Rule change

Postby ronsizzle on Thu Oct 08, 2009 10:25 pm

Georgerx7di wrote:
khazalid wrote:well it's not an option playing risk. i know that this is not risk, per se but still...


It is if you're playing with dishonest people, and you take too long in the bathroom :lol:



please refer to my avy!

deadbeating is terrible.
User avatar
Sergeant 1st Class ronsizzle
 
Posts: 2553
Joined: Mon Apr 09, 2007 8:30 pm

Re: Rule change

Postby Kalano Sanchin on Fri Oct 09, 2009 6:56 am

I love this idea. It would indeed add new strategy into team games.
User avatar
Sergeant 1st Class Kalano Sanchin
 
Posts: 259
Joined: Sat Oct 27, 2007 3:23 am

Re: Rule change

Postby haggispittjr on Fri Oct 09, 2009 6:51 pm

not me, but alot of people will get pretty pissed off having to wait for a person to deadbeat. especialy freemiums
User avatar
Lieutenant haggispittjr
 
Posts: 132
Joined: Sun Jan 13, 2008 7:25 pm
Location: montreal, quebec, canada


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users