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notkin wrote:When a person plays a team game the team that ended the last round has to wait for the other team to go. Because of this, if they coordinate it right, they could not go until there is only a few minutes left until the round is up, forcing the other team to miss their turn.
I know this is a strategy for some, but I think it is rather unfair. I propose that the team that ended the last round can not go until the other team goes or until the round has gone on for 12 hours, which ever comes first.
Thats stupid, i totally support notkins suggestionhawkeye wrote:It may look cheesy, but it's actually a real strategy. If it isn't a secret alliance or multi account it's legal.
Marxwell wrote:I had proposed a different solution to the same problem:
http://www.conquerclub.com/forum/viewtopic.php?t=12047
both solutions seem good to me, at least better than the way it currently is...
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