Here's a thought about new players/Deadbeats...
If there is a new recruit in a game - then they only get 6 hours for the first 3 or 4 turns... after that the turn time out for them returns to normal.
In Freestyle this would work as follows...
24 hours allowed per turn - if all players have played their turn and 6 hours have passed then the next turn would commence.
If no-one has played their turns and 6 hours are up then the New_recruits miss a turn.
This would mean that a proper game could get off and running in under a day!!
C.