I have a suggestion for a spoils option: A TRUE flat rate spoils, where every time you cash in you get the same number of troops, no matter the color. For instance: 3 of one color or 3 different would equal 6 spoils. Too many times a game can completely be turned around on a flat-rate map because someone gets lucky with 10 card spoils. I realize that luck is a large part of conquer club, but strategy can completely get erased in a heads-up game or team game where someone gets a ten card early on.
I realize there is a no spoils option, but I like playing games where attacking and not massing is still rewarded, but not just rewarded by random.