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One Army Team Games

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One Army Team Games

Postby naxus on Tue Apr 14, 2009 10:14 pm

One Army Team Games
  • In team games, instead of each player getting a color each team will have a team color and all players would be able to control all their teams armies.

EDIT:As a option


Example
2v2 game team 1 being red and team 2 being blue.So the two players on team one control a unified army and team 2 has thier own unified army.

This will improve the following aspects of the site:
  • Make it more interesting and require alot more teamwork/communication
  • Change things up a little
Last edited by naxus on Wed Apr 15, 2009 6:19 pm, edited 1 time in total.
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: One Army Team Games

Postby NomNom on Wed Apr 15, 2009 1:51 am

Yes! I would love to see this, nothing worse than burning 3 troops trying to take a single troop from a teammate!
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Re: One Army Team Games

Postby Joodoo on Wed Apr 15, 2009 6:09 am

would be cool as an option
TheSaxlad wrote:The Dice suck a lot of the time.

And if they dont suck then they blow.

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Re: One Army Team Games

Postby FredVIII on Wed Apr 15, 2009 6:22 am

sounds fun

wouldnt it be easier to just let sone player do all the work though?
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Re: One Army Team Games

Postby LFAW on Wed Apr 15, 2009 7:19 am

This would be awesome XD
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Re: One Army Team Games

Postby Joodoo on Thu Apr 16, 2009 1:42 am

FredVIII wrote:sounds fun

wouldnt it be easier to just let sone player do all the work though?

I guess "passing on the responsibility" would seem like a good challenge to teamwork and cooperation
TheSaxlad wrote:The Dice suck a lot of the time.

And if they dont suck then they blow.

:D
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Re: One Army Team Games

Postby dezzy26 on Thu Apr 16, 2009 8:32 am

also easy for an opponent to sneak in on the opposing team and sabotage the game

could be abused a lot :twisted:
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Re: One Army Team Games

Postby naxus on Thu Apr 16, 2009 4:56 pm

would u be willing to lose 20 points to help a friend?
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: One Army Team Games

Postby pissedoffsol on Sun Apr 19, 2009 2:18 am

what about bonuses though?

basically, you'll get double bonuses every round...
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Re: One Army Team Games

Postby spiesr on Sun Apr 19, 2009 8:24 am

How would this work in freestyle?
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Re: One Army Team Games

Postby sailorseal on Sun Apr 19, 2009 8:36 am

spiesr wrote:How would this work in freestyle?

It would look really weird but fun!
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Re: One Army Team Games

Postby obliterationX on Sun Apr 19, 2009 9:24 am

For freestyle, expect to see big and plentiful stacks (especially on unlimited). :lol:
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Re: One Army Team Games

Postby naxus on Sun Apr 19, 2009 11:33 am

pissedoffsol wrote:what about bonuses though?

basically, you'll get double bonuses every round...


Pretty much yeah.So its that much more important to break a bonus early and stop as many of the other team from getting it as possible

spiesr wrote:How would this work in freestyle?


Same as always but with alot of communication between players
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: One Army Team Games

Postby Premier2k on Sun Apr 19, 2009 12:09 pm

I like this idea, but I would limit the bonuses to one per round for each bonus held, for example:

World 2.1 - 4 player (2 Team)

Team A holds The Horn and on the start of the round gets a bonus of 3 armies, Player 1 gets to use that bonus (or delay?). When Player 2's turn comes around then he/she does not get that bonus (unless delayed).

Perhaps each player has their own bonuses, the player to conquer the last territory to achieve that bonus has the bonus awarded on their turn.

That way bonuses will only be awarded once and fairly.

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Re: One Army Team Games

Postby naxus on Sun Apr 19, 2009 6:09 pm

Premier2k wrote:I like this idea, but I would limit the bonuses to one per round for each bonus held, for example:

World 2.1 - 4 player (2 Team)

Team A holds The Horn and on the start of the round gets a bonus of 3 armies, Player 1 gets to use that bonus (or delay?). When Player 2's turn comes around then he/she does not get that bonus (unless delayed).

Perhaps each player has their own bonuses, the player to conquer the last territory to achieve that bonus has the bonus awarded on their turn.

That way bonuses will only be awarded once and fairly.

Premier2k


Maybe just do it so that the first one to go on each team gets the bonus or have a player on each team get selected for 2 turns to get the bonus and then have it go to the next player
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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