Conquer Club

Attendance rate (in game)

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Attendance rate (in game)

Postby Luck on Tue Feb 24, 2009 1:19 am

I suggest adding the attendance rate next to user's name to see how often the person take there turn. While finding games you may rather join people with 100% attendance than people who have 85%.

Example: "Name" "Rate" "O"

In the "O" it would be coloured according to your attendance rate.

White: 100% (People who don't miss turns =D)
Green: 90-99% (Don't worry I'm sure people still play with you like the same)
Yellow: 80-89%
Red: 70-79%
Black: below 69

New Recruits won't have the "O" until next rank.
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Corporal 1st Class Luck
 
Posts: 5
Joined: Tue Mar 13, 2007 5:06 am
Location: NSW

Re: Attendance rate (in game)

Postby GenuineEarlGrey on Tue Feb 24, 2009 2:03 am

Sorry Luck, I can't go with this, in its present form. . Could I persuade you to give the idea a tweak?

How would you feel about uisng completion rate

  • completion = games finished / games started
instead?

Attendance is a great idea with its heart in the right place but the sums won't add up.

  • Attendace = turns taken / total number of turns
Someone who has bad attendance but plays takes lots and lots of turns (e.g. games with speed, few players, freestyle, flat rate, no spoils, adjacent) can get a better attendance than someone who plays few turns (e.g. 24 hours, sequential, lots of players, escalating cards, unlimited).

E.G.
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Lieutenant GenuineEarlGrey
 
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Joined: Thu May 01, 2008 1:30 am


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