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New World map

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New World map

Postby Grizbr on Mon Feb 02, 2009 2:26 pm

The number of opposition troops in the spanish territories make it a death trap to be placed there. The numbers need to be reduced from 6 to 3 on Spanish 1, 2, and 3. The current set up makes it impossible to collect cards or expand the first three turns of the game. Putting any player set there at a significant disadvantage. I have never heard of nor seen anyone with the game from this starting position.
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Re: New World map

Postby blakebowling on Mon Feb 02, 2009 3:18 pm

Any map related feedback/suggestions need to be put in the maps thread in the foundry.
http://www.conquerclub.com/forum/viewtopic.php?f=64&t=38601

That being said, this map has already been quenched, and is out of beta, so it is very unlikely that anything will be changed.
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Re: New World map

Postby HardAttack on Mon Feb 02, 2009 3:21 pm

Grizbr wrote:The number of opposition troops in the spanish territories make it a death trap to be placed there. The numbers need to be reduced from 6 to 3 on Spanish 1, 2, and 3. The current set up makes it impossible to collect cards or expand the first three turns of the game. Putting any player set there at a significant disadvantage. I have never heard of nor seen anyone with the game from this starting position.


1st, this is not the place where this suggestion should take place. 2ndly i have seen many who had won starting from spain. From your point of view, what is different spain has from those britain, dutch, portuguesa and also france ? Probably you are new on that map and need to play some more to see how to win whereever you start from. There are more trouble possesing starting points rather than spain in new world...
I love that map with every single detail....
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Re: New World map

Postby cicero on Mon Feb 02, 2009 4:55 pm

blakebowling wrote:Any map related feedback/suggestions need to be put in the map's thread in the foundry.
http://www.conquerclub.com/forum/viewtopic.php?f=64&t=38601

Any further discussion should be in that thread.

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