There should be an equalizer for seq. games. Instead of having neutral territories, the people with the last turns at the beginning of a game should get an extra territory.
I played a seq. 8 player game and was last to go. When it came my turn I had only 3 territories. This isn't right and it seems to me to be quite avoidable.
On a video game version of risk, this is how it was set up. Plus whenever my friends and I would sit down to play the board game the following is how we would preceed:
Roll the dice for 1st go. The winner would also be the dealer. He/she would deal the cards until none were left. Naturally the 1st ones in the order of play would get less territories. This evens things out nicely.
If there is a way of doing this then I suggest at least considering this as an option.