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A New type of Spoil - Troop Conversion

PostPosted: Sun Jun 22, 2025 8:14 am
by chanakam2020
Concise description:
  • A New Type of Spoil - Troop Conversion

Specifics/Details:
  • In real world wars some times cities are captured and some of population converted to serve to other side.
  • I suggest a new type of spoil which mimic this.
  • When that spoil is cashed and spoil location is owned by another player then some random percentage of troops there should be converted in to our colour.
  • For example assume spoil location is NewYork and Red player cashed it and currently NewYork is owned by blue and there are 18 blue troops. Then the NewYork should converted in to Red owned territory and the troop number there should be some random percentage of 18.
    Say system choosen random number is 33% then 6 Red troops should appear on New York.
  • Own color territores and should not have any change by cashing conversion spoils.
  • Neutrals should affect as the same way as enemy colors owned territories.

How this will benefit the site and/or other comments:
  • New type of game play.
  • New Stratergies
  • New type of tournaments
  • New Medals
  • More new players attract to site
  • Site revenue increase

Re: A New type of Spoil - Troop Conversion

PostPosted: Sun Jun 22, 2025 8:46 am
by Lindax
Sounds kind of interesting....

Lx

Re: A New type of Spoil - Troop Conversion

PostPosted: Sun Jun 22, 2025 9:02 am
by D3A7H
i suggested ''partizan spoils'' some time ago that would flip troops to your color

Re: A New type of Spoil - Troop Conversion

PostPosted: Sun Jun 22, 2025 9:16 am
by chanakam2020
D3A7H wrote:i suggested ''partizan spoils'' some time ago that would flip troops to your color


Please can you find the link to your post I cant find it by that words "partizan spoils"

Re: A New type of Spoil - Troop Conversion

PostPosted: Sun Jun 22, 2025 11:52 am
by t4mcr53s2
this was deaths original thread
viewtopic.php?f=4&t=224212&p=4960956&hilit=+spoils#p4960956

make idea specific; divide by 3 round down , so 1 and 2=neutral
3-5 = 1 flip , 6-8 = 2 flip etc

nice

Re: A New type of Spoil - Troop Conversion

PostPosted: Sun Jun 22, 2025 12:47 pm
by SoN!c
Great idea but you will need the site's very best to make this work on XML. I can only think of Plurple the great wizard. :)

If it works i want it on the Conquistadores map!

Re: A New type of Spoil - Troop Conversion

PostPosted: Sun Jun 22, 2025 3:31 pm
by plurple
SoN!c wrote:Great idea but you will need the site's very best to make this work on XML. I can only think of Plurple the great wizard. :)

If it works i want it on the Conquistadores map!


This isn't an xml based change :D This would be a spoil option like zombie, nukes, escalting etc.. so is needing to be done by the webmaster and actual code of the site :D Unfortunately not something I have the power to do anything about :(

Re: A New type of Spoil - Troop Conversion

PostPosted: Mon Jun 23, 2025 1:51 am
by SoN!c
If it can't be done in the XML it aint gonna happen. O:)

Re: A New type of Spoil - Troop Conversion

PostPosted: Mon Jun 23, 2025 5:57 am
by chanakam2020
plurple wrote:This isn't an xml based change :D This would be a spoil option like zombie, nukes, escalting etc.. so is needing to be done by the webmaster and actual code of the site :D Unfortunately not something I have the power to do anything about :(


SoN!c wrote:If it can't be done in the XML it aint gonna happen. O:)


Lets bring Plurple in to Power ? =D> =D> =D>