isaiah40 wrote:Map stands at 68 territories with 11 of them being coded as starting neutrals to prevent anyone getting a VERY LUCKY drop. At 57 territories you have ample opportunity to wrestle power (or take more land) from your sworn enemies!
the 6 free cities plus all 11 capitals start as neutral, making 51 (not 57) non-neutral starting regions in total? how about the 6 free cities plus 10 of the 11 capitals, so that there are 52 starting regions? i suggest that the solitary non-neutral capital is jiangsu, to help to direct more of the play toward the difficult wu and han bonus areas that comprise the core of the chinese state. how many troops are there on each starting neutral region? perhaps 3 on each free city and 2 on each capital (reduced from the 3 in
fractured america to encourage more use of them)?
nam vet ought to be
nam viet.
http://www.historyfiles.co.uk/KingLists ... ietNam.htmthere seems to be no positive reason for bangladesh's borders to be altered so that assam separates it from nay pyi taw. can u restore bangladesh's connection with nay pyi taw? this benefits myanmar republic by giving to that player an alternative route between nepal and thailand. at the moment, he must always go through assam.
http://www.mapsofindia.com/neighbouring ... l-map.htmlthe word
republic adds nothing of value to the name of myanmar, especially when india is india and korea is korea. the area is made up of a hotchpotch of ethnically-diverse places of various cultures and religions and there's no one thing strong enough (including the myanmar army, even in the military junta's wildest dreams of conquest) to bind them together. this bonus is therefore probably better called
non-aligned nations or something similar.
the grey of the free cities is very similar to the colour of the rivers. can u differentiate them a bit?
ian.
