
i might... but one at a time for me right now.

Moderator: Cartographers
keiths31 wrote:I think just one.
t-o-m wrote:ill give suggestions once the high graphics draft is in
for now i dont think i can comment on the 88's because i think its too early, the map is going to change from those certain colours and things so you need not worry too much about putting the 88's in to make them look good/stand out
tips on macromedia fireworks would help too as i'm not good at graphics... thx
TaCktiX wrote:All of your graphics need to change, period.
- The ice rink needs to have a decent enough off-white reflection that it looks...icy
- The zambonis would be good looking like real zambonis. I suggest finding a blueprint of one and duplicating an outline of one, then coloring it. That's what I do for my small pictures
- The seating needs to look like seating, with appropriate shadows and "stairs"
- The restrooms need to not be stark white. In general, don't ever use stark straight white unless it's text, and even then consider using another shade
- The hockey area territories seem shoved on there, as you fix up the rink, fix up the positions on the rink so it looks good
- The legend needs to lose any and all exclamation points. Any funny bonuses (Zambonis) will be understood and quietly snickered at all by themselves, you don't need to emphasize it. To my knowledge only two maps use exclamation points: Siege! and D-Day: Omaha Beach!, and that's in the title alone
The above should help drop your 2D "I did this in paint while bored at school" look from the map. You've got a pretty decent idea lurking under the third-rate graphics, so I wish you the best of luck.
rocky mountain wrote:macromedia fireworks. i said in my first post:tips on macromedia fireworks would help too as i'm not good at graphics... thxTaCktiX wrote:All of your graphics need to change, period.
- The ice rink needs to have a decent enough off-white reflection that it looks...icy
- The zambonis would be good looking like real zambonis. I suggest finding a blueprint of one and duplicating an outline of one, then coloring it. That's what I do for my small pictures
- The seating needs to look like seating, with appropriate shadows and "stairs"
- The restrooms need to not be stark white. In general, don't ever use stark straight white unless it's text, and even then consider using another shade
- The hockey area territories seem shoved on there, as you fix up the rink, fix up the positions on the rink so it looks good
- The legend needs to lose any and all exclamation points. Any funny bonuses (Zambonis) will be understood and quietly snickered at all by themselves, you don't need to emphasize it. To my knowledge only two maps use exclamation points: Siege! and D-Day: Omaha Beach!, and that's in the title alone
The above should help drop your 2D "I did this in paint while bored at school" look from the map. You've got a pretty decent idea lurking under the third-rate graphics, so I wish you the best of luck.
I will try to the best of my abilites
bryguy wrote:greenoaks wrote:hockey is played on grass in suburban areas and a type of astro-turf with a coat of water when in stadiums.bryguy wrote:greenoaks wrote:where's the grass/astro turf ?
this is hockey, why would there be grass?
i might put money on the aussie women to win gold at the olympics.
in the U.S. hockey is played in hockey arenas, ice arenas, the like. Never on grass. Sometimes people will play hockey on concrete scating around on skates/roller blades tho
Timminz wrote:Since certain spots on the Ice can attack the stands, and vice-versa, might you want to make them bombardments instead of straight attacks, since the players can't actually get into the stands, and the fans cannot actually get onto the ice?
bryguy wrote:ive gotten out on the ice beforeand no i wasnt a player
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