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dice hackers [frivilous]

PostPosted: Mon Jul 16, 2007 7:00 pm
by newline
Subject line: <Dice hacking>

These are suspected of dice hacking!

Suspect users: <Fircoal>

Game number: http://www.conquerclub.com/game.php?game=633785

Comments: <fircoal took on 16vs 16 and didn't even loose a single army. and in his feedback he has done the same thing in other games.>


<Klupar>



<----end copy---->

PostPosted: Mon Jul 16, 2007 7:08 pm
by Shadowstar
Fircoal doesn't hack the dice, he's kidding when he says he does.

Once he claimed that it was "Time to hack the dice" when I started winning against him.

His rolls got even worse.

PostPosted: Mon Jul 16, 2007 7:14 pm
by happy2seeyou
Have you seen his score? Nice try. I think that after over 400 games if he had hacked the dice, his score would have improved.

PostPosted: Mon Jul 16, 2007 8:21 pm
by Fircoal
lol, that started as a joke with PAncake and Exile, I'll bring up the game. ;)

(If it wasn't about me, I would of put that joke. :D )

PostPosted: Mon Jul 16, 2007 8:25 pm
by Fircoal
http://www.conquerclub.com/game.php?game=445854

2007-05-19 12:32:45 - pancakemix: Fircoal! You were supposed to hack the dice and wipe out his continent!

That's the starting line of the hacking joke. :wink:

Re: dice hackers

PostPosted: Mon Jul 16, 2007 9:15 pm
by AAFitz
klupar wrote:Comments: <fircoal took on 16vs 16 and didn't even loose a single army. and in his feedback he has done the same thing in other games.>


ive taken on 16 with an 8 and taken them all out...happens occasionally...expect some good dice, some bad dice, and everything in between...focus on your strategy, and you will win....worry about the dice, and you wont realize whay youre doing wrong...everyone has the same dice....its how they use them that matters

PostPosted: Mon Jul 16, 2007 11:03 pm
by zarvinny
Dice are streaky at times, not just for one player, but for the whole board.

For instance: I was playing a team, freestyle, rt game (yeah, I know, hectic) Escalating by the way, and unlimited forts. AFter the first turn, everyone had their armies packed on a few squares and it seemed inevitable that the vital battles that decided the game for S.A. and Australia would begin (classic map).

I attacked first, confident of course, 9 on 9. I went down to 2 v 7. DAM, I thought. Then the 7v 2 attacked me. went down to 2v2.. DAM he thought.

In another corner, 12, in an effort to valiantly save Australia for his team, attacked the invader in china who had 15, and quickly from 12 v 15 it went to 2 v 12. DAM! he thought. Then it was the 12's turn. after taking out the 2, a 1, and another 1, the once powerful army was soon down to the mediocre troop count of 4. DAM! he thought.

I should once again mention that this happened in the span of a few seconds, and I kept clicking "refresh map" to get in on the realtime action, not just the results. I mentioned this in the chat:

Game Chat wrote:2007-07-16 20:04:03 - zarvinny: wow folks, all are auto attacks are failing miserably
2007-07-16 20:04:18 - shadowdemon: you got that right
2007-07-16 20:04:48 - The Fuzzy Pengui: lol....i didn't auto....i just attacked :)

PostPosted: Tue Jul 17, 2007 12:44 pm
by kalishnikov
Team RT freestyle, escalating?

My god man...

PostPosted: Tue Jul 17, 2007 12:51 pm
by The1exile
Fircoal wrote:http://www.conquerclub.com/game.php?game=445854

2007-05-19 12:32:45 - pancakemix: Fircoal! You were supposed to hack the dice and wipe out his continent!

That's the starting line of the hacking joke. :wink:


Neutral Hacks the dice. Watch out!
Fircoal's response: Not my idea, blame Pancake, he gave me the idea. :D 445854 The1exile ( 97-1 )
2007-05-19 16:51:34

PostPosted: Tue Jul 17, 2007 2:57 pm
by Pain Killer
:lol: :lol: :lol:

withdrawn

PostPosted: Tue Jul 17, 2007 3:04 pm
by newline
I get the idea the die are as much your enemy as the other players

Re: withdrawn

PostPosted: Tue Jul 17, 2007 3:10 pm
by larry holland
klupar wrote:I get the idea the die are as much your enemy as the other players
you got that right