Need A Graphicster.

Posted:
Tue Aug 05, 2008 12:25 pm
by Androidz
Do you got some mad Adobeskills which you want to put into a map idea?
I got 7 map ideas im working on which i got no one to do graphics if you want into my projects just reply here.
Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 12:26 pm
by Kaplowitz
im sure that if you start with crappy gfx, eventually you will get someone to help you out.

Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 12:29 pm
by Androidz
Kaplowitz wrote:im sure that if you start with crappy gfx, eventually you will get someone to help you out.

Yupyup but since i dont know any graphicster thats why i announced it here. Ill take any1 i can find:D
Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 12:33 pm
by oaktown
I would suggest you pick the best idea and take it as far as you can. If the idea is good and the gameplay is sound, somebody will jump in and help.
Saying you have seven ideas suggests that whoever takes one up at this point will be doing all of the work - months of discussion about borders and bonus and many updates. I'd personally rather take a map that already has everything thought out and just render it - for example, eleven mapmakers made good Brazil entries in less than two weeks.
Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 12:36 pm
by Androidz
oaktown wrote:I would suggest you pick the best idea and take it as far as you can. If the idea is good and the gameplay is sound, somebody will jump in and help.
Saying you have seven ideas suggests that whoever takes one up at this point will be doing all of the work - months of discussion about borders and bonus and many updates. I'd personally rather take a map that already has everything thought out and just render it - for example, eleven mapmakers made good Brazil entries in less than two weeks.
But you see i got all the gameplay ideas i need but i have nothing to put it on.
Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 12:42 pm
by oaktown
Androidz wrote:But you see i got all the gameplay ideas i need but i have nothing to put it on.
Download a copy of GIMP - you might be surprised how much you can do. I got started with a ten year old version of Photoshop.
Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 12:44 pm
by Androidz
oaktown wrote:Androidz wrote:But you see i got all the gameplay ideas i need but i have nothing to put it on.
Download a copy of GIMP - you might be surprised how much you can do. I got started with a ten year old version of Photoshop.
I have downloaded didint understand a thing

Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 2:19 pm
by mibi
Androidz wrote:oaktown wrote:Androidz wrote:But you see i got all the gameplay ideas i need but i have nothing to put it on.
Download a copy of GIMP - you might be surprised how much you can do. I got started with a ten year old version of Photoshop.
I have downloaded didint understand a thing

Start here,
http://www.gimp.org/tutorials/The thing about graphics is they often require anywhere from 30-100+ hours of work for the graphics person. It is a long and frustrating process. There have been quite a few map makers who have learned the graphics side as they go, constantly improving and by the end of a few months, have a quenched map, and a new skill set to boot.
We all got ideas... thats the easy part.
Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 2:29 pm
by Androidz
mibi wrote:Androidz wrote:oaktown wrote:Androidz wrote:But you see i got all the gameplay ideas i need but i have nothing to put it on.
Download a copy of GIMP - you might be surprised how much you can do. I got started with a ten year old version of Photoshop.
I have downloaded didint understand a thing

Start here,
http://www.gimp.org/tutorials/The thing about graphics is they often require anywhere from 30-100+ hours of work for the graphics person. It is a long and frustrating process. There have been quite a few map makers who have learned the graphics side as they go, constantly improving and by the end of a few months, have a quenched map, and a new skill set to boot.
We all got ideas... thats the easy part.
I like to think mine is more than ideas tough:D
A good gameplay isint to easy to get you know...many graphicster got problem makeing gameplay atleast thats what i heard.
PS you dont get an easyer guide on norwegian?
Wow skipping the art classes where we learning to use programs like this was a bad idea i can see now.
Re: Need A Graphicster.

Posted:
Tue Aug 05, 2008 9:03 pm
by bryguy
when i started making famine i only knew how to use Inkscape, and not that well. Now I know how to use Inkscape, GIMP, and Photoshop, all of which I have used at different times throughout the maps progress. If you need any help, just ask. Whenever I like an idea alot, and the graphix are super crappy and the person doesnt know how to use the app that well, the im always ready to spend 1-4 hours to help them.
Re: Need A Graphicster.

Posted:
Thu Aug 07, 2008 6:19 am
by MrBenn
Androidz wrote:A good gameplay isint to easy to get you know...many graphicster got problem makeing gameplay atleast thats what i heard.
I'd argue that good graphics are harder to get than good gameplay.
Until you have something drawn up - much more than a rough sketch - an idea is just an idea.