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"Suggestions & Bug Reports" - mapmakers

PostPosted: Thu Jan 17, 2008 7:58 am
by cicero
Excuse my shameless plugging, but please see my post in "Suggestions & Bug Reports" - http://www.conquerclub.com/forum/viewto ... ?p=1042865

I think it might be particularly interesting to mapmakers?
[What about a shopping mall ? ... Bonuses for the gun store? ... ;) ]

Perhaps, if you agree, you could be particularly supportive in that thread? ;)

I am genuinely over-excited by the idea though I realise (subsequent to DiM's post) that it is a variation of something that has been suggested before and not implemented ...

Anyhow. Just letting you know.

Cicero

Re: "Suggestions & Bug Reports" - mapmakers

PostPosted: Thu Jan 17, 2008 8:09 am
by DiM
sorry to spoil your excitement but it won't be implemented. anything that has to do with heavy variations is rejected by lack. for example captains or capitals or alien risk or nuclear risk or mission cards, anything like that gets rejected.

Re: "Suggestions & Bug Reports" - mapmakers

PostPosted: Thu Jan 17, 2008 9:44 am
by rebelman
DiM wrote:sorry to spoil your excitement but it won't be implemented. anything that has to do with heavy variations is rejected by lack. for example captains or capitals or alien risk or nuclear risk or mission cards, anything like that gets rejected.


only when suggested by you :twisted:

Re: "Suggestions & Bug Reports" - mapmakers

PostPosted: Thu Jan 17, 2008 9:53 am
by DiM
rebelman wrote:
DiM wrote:sorry to spoil your excitement but it won't be implemented. anything that has to do with heavy variations is rejected by lack. for example captains or capitals or alien risk or nuclear risk or mission cards, anything like that gets rejected.


only when suggested by you :twisted:


could be :roll: