Descriptions are written by the individual mapmakers and indexed according by the map's current stage of development. This list will grow as mapmakers submit descriptions, as outlined in the second post.
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Final Forge (maps nearing completion)
Age of Realms Trilogy- Chapter 1: Age of Might Clicky
Mapmaker: DiM, gimil, yeti_c
Territories: 93 (87 start neutral)
Description: Age of Realms Trilogy- Chapter 1: Age of Might. Each person starts with just 1 territory (a castle) and expands by 'liberating' villages' resources and factories. Chapters 2 and 3 of this "Trilogy" will feature the same map, but have different borders, themes, and goals. Each "chapter" of this series will have a different goal to achieve victory.
Special Play Features: it has 90 terits that start as neutral and it's the first map that has a win objective (holding all castles). PS: it also has 199 continents, so expect lots of bonuses.
Madness -
Clicky
Creator: cairnswk
Description:
* Occupy the normal areas of the Madness House: Bud's Romp and Siss' Sauna amonst them.
* Try getting the weird neighbours over for dinner in the Dining Room including the one that is continually spying on his neighbours.
* Have the dog attack the neighbours and anyone on the paths around the house.
* Hold all the toilets in the house, and clog up the crapper system.
* Loads of imaginative fun!!!
Territories: 33
Special Play Features: Nil
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Foundry Proper (The middle stage of map development)
The American Civil War -
Clicky
Mapmaker: Elijah S
Description: A variation of the Classic board style,
The American Civil War map will appeal to those who enjoy strategic advances and tactical manuevering.
With many ways to obtain bonuses, the gameplay will be lively and require constant evaluation of player's strategies.
Set in 1861, the onset of the war, this board combines an historic scenario with a design catered to both novices and highly experienced players.
Number of Territories: 42
Special Play Features: 13 different bonuses possible; A unique one-way attack from Maryland to Union Ships; Designed to promote North vs. South gameplay.
Battle of Gazala: Rommel vs The Allies -
Clicky
Creator: cairnswk
Description: 1942, Rommel's Panzerarmee and Italian Motorized Division advances on the Allied positions held south of Tobruk, involving The Cauldron and The Gazala Line. This is a diagramatic map using icons to represent tanks, desert fox-holes, airports and minefields. Attack occurs along connection lines similar to those used in Pearl Harbor. Play includes Artillery Bombardment, and terit identification using flags played on a desert sand background.[/quote]
Number of Terits: Approx 60 plus several neutral starters for tank advancement
Special Play Features: Mortar Bombardments; neutral position starts
Conquer Club Bracket Tournament -
Clicky
Creator: Coleman (Idea from bspride)
Description: Play in a Conquer Club themed Bracket Tournament on an actual map. Start in several entrant spots and work your way up. Win by defeating all other players or conquering the Final.
Number of Terits: 66
Special Play Features:Victory Condition
Some One Way Attack Routes
Teleporting (Non-Standard Movement)
Neutral Territories
Conquer-Man - Clicky
Mapmaker: WidowMakers
Description: Conquer-Man is a remake of a classic 1983 arcade game. Can you guess which one? There are no territories in Conquer-Man. Just collect as many pellets as you can. Various combinations of special territories can give you -/+ bonus as well.
Territories: 151, 141 to start (10 neutrals)
Special Play Features: neutrals, overrides, territory bonus; standard CC maps give each player 1 army per 3 territories they occupy. Conquer-Man adjusts that number. The more territories you have, the less armys you get per territory (see map)
Crossword 2.0 -
Clicky
Mapmakers: spinwizard & WL_Southernener
Description: A new take on the Crossword map
Special Play Features: Some neuteral starting points.
Duck & Cover Clicky
Mapmaker: Oaktown
Description:The year is 1953: do you know what to do in case the Russians drop the bomb? Bert the Turtle does! This map was begun in response to requests for another small map to accompany Doodle.
Territories: 24
Special Play Features: bombardments
The Dungeon of Draknor: The Halls of Testing - Clicky
Mapmaker: WidowMakers, Jota
Description: This map is the first level in a series of three dungeon maps. You have entered the dungeon of Draknor and must fight you way thought to survive. However, all of the doors are 1-way. When you pass through, the door locks behind you. You must plan your attacks accordingly because the route back to the room you just came from is sure to be filled with danger and death.
Territories: 37
Special Play Features: neutrals, overrides, territory bonus
Every attack/fortification route is a 1-way border. This is not a new XML feature but it is new in terms of concept here at CC.
DUSTBOWL Clicky
Mapmaker: RjBeals
Description: Map based on the dust storms in the high plains (Central USA) during the 1930's. I am trying to keep a neutral
dust or
dry look to the map, with straightforward gameplay.
Territories: 36
Special Play Features: Negative Bonus for holding drought areas.
Galactic Conquest - Clicky
Mapmaker: ApophisNL
(I dunno why he hasn't posted this himself)
Description: Each planet you conquer gives you the strength to conquer more Solar Systems. Conquer all 15 Solar Systems and/or your Foes for complete
Galactic Conquest
Territories: There are 15 Solar systems with 47 planets for a total of 62 territories.
Special Play Features: All +2 Earth-likes & all +0 Gas-Giants start neutral; Teleports (Distance Attacks) include Wormholes, Space-Time Tears, and Stargates; Planets are worth +1 bonus (unless Earths or Gas-Giants)
Japan -
Clicky
Map makers: Unit_2 & Gnome
Description: this is a map of modern day Japan, we used the bullet train for a underground passage, its pritty cool, come check it out!
Territories: 46
RAIL EUROPE -
Clicky
Creator: cairnswk
Status: On Vacation
Number of Terits: 98
Special Play Features: Impassables (at some stations)
Description: Larger and has different play than RAIL USA. Mixes the lineation of RAIL USA attack lines with more standard style continents (7), in conjunction with attack barriers at some stations.
South America Clicky
Mapmaker: edbeard and Marvaddin
Description: South America. nothing complicated.
Territories: 44
Special Play Features: none. it's a pure/basic map
Spaceness Map Clicky
Mapmakers: bloknayrb and ninjastar13
Description:The Alien Spacenesses are attacking! Bombard them from the planets or gain access to them from the The Buckle. Victory is at hand!
Territories: 41
Special features: bombardments, one way attacks
SUPERMAX: Prison RiotClicky
Mapmaker: mibi
Description: A riot has just broken out at a Supermax prison. Your gang is spread out 5 cell blocks and the yard. Its chaos and only by uniting your gang will you survive.
Number of Territories: 145, 90 to start
Special Play Features: No territories. You get bonuses by uniting members of your gang. The more members you unite, the stronger your gang, and larger the bonus, but you also have to protect the gang leader, because a gang without a leader is worthless. Also capture weapons to help you survive. Watch out for hidden passages and bonuses. Sadly, this map needs an xml update for certain elements to work.
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New Map Ideas (New maps that have just started)
[quote="cairnswk"]
WATERLOO -
Clicky
Creator: cairnswk
Number of Terits: 102 (will be reduced)
Special Play Features: Bombardments (artillery across map), neutral terits (for advancement), One Ways, Impassables (fences, hedge-rows and brick walls), Cavalry can attack two terits ahead.
Description: Re-creation of Napoleon's famous last Battle of Waterloo (at Mont St Jean, south of the town of Waterloo). Utilises standard map layout with lots of special features described above to make gameplay interesting and arduous. Not made for speed games or the unwilling-to-strategise.
Wheel of Fortune -
Clicky
Creator: DiM
Number of Terits: 6
Special Play Features: none
Description: you get 100 troops from round 1 and you can attack anything. so basically the one that goes first wins the game in round 1. quickest way to win/lose points.