Revised neutral starters (less neutral troops for better game-play)
-Humans should all be dropped from 3 to 2
-Natural enemies of settlements should be easier to get : Tower of Control from 3 to 2 , Raiders' Haven from 4 to 3
-Orks all levelled to 2 as well
-Elvish towns Egil-Oroth from 4 to 3 ...
Search found 1804 matches
- Mon Apr 26, 2010 11:55 am
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
- Tue Apr 13, 2010 10:39 am
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr,XML] BETA - PROPOSING CHANGES
Kabanellas wrote:no Natty. you won't get additional bonus for holding an extra human training ground. You'd have to get another village.
That is correct.
- Fri Apr 09, 2010 2:38 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr,XML] BETA - PROPOSING CHANGES
Sounds good tome, Kab!
What everybody else thinks?
What everybody else thinks?
- Tue Apr 06, 2010 11:16 am
- Forum: The Atlas
- Topic: The Third Crusade [Quenched] Revamping
- Replies: 528
- Views: 455388
Re: The Third Crusade [Quenched]
The XML was updated without authors' knowledge. At least just a note could have been posted...
viewtopic.php?p=2531861#p2531861
viewtopic.php?p=2531861#p2531861
- Tue Apr 06, 2010 11:12 am
- Forum: Tool Archives
- Topic: It wont process log in any of my 3rd crusade [Plugin bug]
- Replies: 11
- Views: 4434
- Tue Apr 06, 2010 11:11 am
- Forum: Tool Archives
- Topic: It wont process log in any of my 3rd crusade [Plugin bug]
- Replies: 11
- Views: 4434
- Tue Apr 06, 2010 11:11 am
- Forum: Tool Archives
- Topic: BOB comments (old thread)
- Replies: 1259
- Views: 388762
Re: BOB 4.10.4
Yep, I'm at work so I won't be able to do something about it for the next 8 hours at least. But it probably has something to do with the new xml for objectives. I guess they adapted the XML for crusaders already.
You are right, the XML was updated to include the Continents. I am an xml author for ...
You are right, the XML was updated to include the Continents. I am an xml author for ...
- Sat Mar 27, 2010 11:06 pm
- Forum: Completed 2010
- Topic: A assassin for 3 [Winner: AndrewB]
- Replies: 150
- Views: 22755
Re: *^A assassin for 3 [Winner: AndrewB]
Thanks Everybody, great tournament!
- Thu Mar 25, 2010 12:30 pm
- Forum: Completed 2010
- Topic: Kot and FF's War [Winner: fairman]
- Replies: 29
- Views: 15339
Re: Kot and FF's War! Rescued by phantomzero (ongoing)
You and your crazy dice costed me the tournament title.
Great job, fairman! Congratulations!
Thanks PZ for running the tournament!
Great job, fairman! Congratulations!
Thanks PZ for running the tournament!
- Tue Mar 23, 2010 2:03 pm
- Forum: Completed 2010
- Topic: Kot and FF's War [Winner: fairman]
- Replies: 29
- Views: 15339
Re: Kot and FF's War! Rescued by phantomzero (ongoing)
When is the next round coming? How many rounds are left?
- Mon Mar 22, 2010 5:19 pm
- Forum: Completed 2010
- Topic: A assassin for 3 [Winner: AndrewB]
- Replies: 150
- Views: 22755
- Sat Mar 20, 2010 11:26 am
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1
Dwarves Gateway can attack the adjacent territory too, it should be reflected in the schematics.
- Fri Mar 19, 2010 5:18 pm
- Forum: The Atlas
- Topic: Das Schloß [QUENCHED #2]
- Replies: 1377
- Views: 719918
Re: Das Schloß [GR.GP.X.BETA] XML Questions
Just mentioned AAFitz's post. I 100% agree with him. Why was that free deploy in the chutes was added???
- Fri Mar 19, 2010 5:08 pm
- Forum: The Atlas
- Topic: Das Schloß [QUENCHED #2]
- Replies: 1377
- Views: 719918
Re: Das Schloß [GR.GP.X.BETA] XML Questions
It was way more balanced in the original XML version.
That +1 free deploy in the fields kills the map and makes this a matter of dice and who goes first... (as the only way to kill that huge bonus is by controlling AA and that makes the AA pretty much the only territory to work for)...
That +1 free deploy in the fields kills the map and makes this a matter of dice and who goes first... (as the only way to kill that huge bonus is by controlling AA and that makes the AA pretty much the only territory to work for)...
- Thu Mar 18, 2010 3:45 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1
Dwarven Strongholds / Gateways
- all connected by underground passages
- Gateways can be assaulted by adjacent regions
- Strongholds can assault adjacent regions
You got in the same trap I did, it seems.
The proper statement is this:
- Gateways can assault and be assaulted by adjacent region ...
- all connected by underground passages
- Gateways can be assaulted by adjacent regions
- Strongholds can assault adjacent regions
You got in the same trap I did, it seems.
The proper statement is this:
- Gateways can assault and be assaulted by adjacent region ...
- Thu Mar 18, 2010 2:47 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1
I will let Kab to answer it.
I had problems with the Dwarfs' territories and bonus myself. But was persuaded that is it ok the way it is now.
I had problems with the Dwarfs' territories and bonus myself. But was persuaded that is it ok the way it is now.
- Thu Mar 18, 2010 2:23 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr] - XML V3 - Pg1
First post has all the latest links and the screen shots. So, I assume, it is all good with the latest versions?
- Thu Mar 18, 2010 1:24 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr] - XML V1 - Pg1
(almost) all coordinates seem to be 1 pixel too high. Raiders' haven, telal are all wrong..
Lets pull out the magnifying glass, shall we?
http://www.bolonniy.com/CC/DOATelal.png
Above the text 888 there are 5 pixels, belonging to the army circle
And below of the text 888 ...
Lets pull out the magnifying glass, shall we?
http://www.bolonniy.com/CC/DOATelal.png
Above the text 888 there are 5 pixels, belonging to the army circle
And below of the text 888 ...
- Thu Mar 18, 2010 10:47 am
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
- Wed Mar 17, 2010 5:44 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
- Tue Mar 16, 2010 7:00 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr]
Version 1 of the XML is created:
http://www.bolonniy.com/cc/Dawn_Of_Ages_v1.xml
<?xml version="1.0" encoding="UTF-8"?>
<map>
<title>Dawn Of Ages</title>
<smallwidth>630</smallwidth>
<smallheight>600</smallheight>
<largewidth>840</largewidth>
<largeheight>800 ...
http://www.bolonniy.com/cc/Dawn_Of_Ages_v1.xml
<?xml version="1.0" encoding="UTF-8"?>
<map>
<title>Dawn Of Ages</title>
<smallwidth>630</smallwidth>
<smallheight>600</smallheight>
<largewidth>840</largewidth>
<largeheight>800 ...
- Sun Mar 14, 2010 6:23 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
Re: The Dawn Of Ages[D,Gp,Gr]
Great job, Kab.
I will start working on the XML
I will start working on the XML
- Sat Mar 06, 2010 1:00 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
- Fri Mar 05, 2010 8:00 pm
- Forum: The Atlas
- Topic: The Dawn Of Ages - Quenched
- Replies: 481
- Views: 274354
- Thu Mar 04, 2010 12:12 pm
- Forum: Tournament Archives
- Topic: Time to Lock this thread
- Replies: 169
- Views: 17313
Re: HighlanderAttack is tired of Night Strike
Lol, sure, lets make the tournaments more difficult to organize!
Ridiculous...
Ridiculous...