Search found 5 matches

by sgfried
Sun Nov 23, 2014 10:08 am
Forum: Conquer Club Discussion
Topic: WWII Europe
Replies: 2
Views: 1209

WWII Europe

Hi, not sure where to post this question, did a search and came up with no answer.

In the WWII Europe map, where does one attack section UK3 from? Everywhere I place troops, nothing works. I have eliminated the other troops in England, but they just go to "n1" and I cannot bring troops into ...
by sgfried
Mon Feb 18, 2013 4:10 pm
Forum: SoC Training Grounds
Topic: Important Principles to Communicate in Team Games
Replies: 13
Views: 10339

Re: Important Principles to Communicate in Team Games

you talk about right and wrong communication and what each can lead to, but what exactly is right or wrong communication? What does it look like, or sound like? Give examples.

you start off talking about communication, then goals/strategy, then you get specific with tactics. Then you finish with ...
by sgfried
Mon Feb 27, 2012 9:56 am
Forum: Archived Suggestions
Topic: [Rules] Warning for new players about difficult map/settings
Replies: 18
Views: 7229

Re: Pop up warning for new players about difficult maps/sett

I like your suggestion about the pop up. I do not know how difficult it would be to set up my suggestion, I don't write code. But, what if there were say "levels" of difficulty in maps. And in order to join in a map with increased level of difficulty you had to play at least one game of it (or maybe ...
by sgfried
Sun Feb 26, 2012 11:14 pm
Forum: Suggestions
Topic: [GL] Playback/Replay/Rewind/Review/History Game Feature
Replies: 342
Views: 143670

Fog Map revealed

If fog maps are automatically revealed at the end of each game, ie. no more fog, I think it could curb players collaborating behind the scenes. There would be obvious red flags exposed (game play). Right now, players can collaborate because no one really knows what obvious plays are being passed up.
by sgfried
Sun Feb 26, 2012 11:14 pm
Forum: Suggestions
Topic: [GL] Playback/Replay/Rewind/Review/History Game Feature
Replies: 342
Views: 143670

Fog Map revealed

If fog maps are automatically revealed at the end of each game, ie. no more fog, I think it could curb players collaborating behind the scenes. There would be obvious red flags exposed (game play). Right now, players can collaborate because no one really knows what obvious plays are being passed up.

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