Search found 38 matches
- Fri Oct 23, 2015 3:48 pm
- Forum: Suggestions
- Topic: Jokers
- Replies: 3
- Views: 2185
Re: Jokers
You are reading the wrong forum section.
- Fri Oct 23, 2015 12:33 pm
- Forum: Suggestions
- Topic: Jokers
- Replies: 3
- Views: 2185
Jokers
Jokers
The original game has jokers to make sets easier. If possible, this would be a new spoils rule, adding X joker cards to the spoil cardset.
A standard joker card would count as any colour.
A wild joker card could allow a player to institute different spoils rules with the joker (ie: treat ...
The original game has jokers to make sets easier. If possible, this would be a new spoils rule, adding X joker cards to the spoil cardset.
A standard joker card would count as any colour.
A wild joker card could allow a player to institute different spoils rules with the joker (ie: treat ...
- Fri Oct 23, 2015 12:30 pm
- Forum: Suggestions
- Topic: new card ideas: ronin/rebel and traitor
- Replies: 1
- Views: 1588
new card ideas: ronin/rebel and traitor
Ronin/Rebel spoils turn the territories and units within them neutral. Ooops. Tells you how often I play zombie....
revised Rebel(s); territories that turn Rebel gain +1 army every round thereafter that they remain neutral until conquered.
Traitor spoils turn the territories and units within ...
revised Rebel(s); territories that turn Rebel gain +1 army every round thereafter that they remain neutral until conquered.
Traitor spoils turn the territories and units within ...
- Fri Oct 23, 2015 12:25 pm
- Forum: Suggestions
- Topic: naval and mountainous crossings
- Replies: 0
- Views: 1714
naval and mountainous crossings
Im not sure if this can be implemented without having to reprogram every map, but it would be great to add another layer to the game if these crossing rules could be put in;
naval crossing-units crossing to another territory by a naval connection roll one less dice when attacking.
mountainous ...
naval crossing-units crossing to another territory by a naval connection roll one less dice when attacking.
mountainous ...
- Fri Jun 27, 2014 11:11 am
- Forum: Closed C&A Reports
- Topic: TheOneTrueGoat - Multi
- Replies: 15
- Views: 2120
Re: TheOneTrueGoat - Multi
Masli wrote:Busted with OTG
I'm curious as to what this means. I read alot of the finger pointing in that game as a player with a mixure of amusement and bewilderment. I would like to know that the violation is confirmed emperically and not based on suspicion alone.
- Wed Oct 02, 2013 6:21 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89647
Need 'go back to assaults' option
During the reinforcement phase, there needs to be a 'go back to assaults' button, usable if no reinforcements have been made.
I *hate* misclicks costing me an entire turn, when for some reason, usually because im on a different computer, I click end assaults when I am not actually done with my ...
I *hate* misclicks costing me an entire turn, when for some reason, usually because im on a different computer, I click end assaults when I am not actually done with my ...
- Thu Sep 19, 2013 6:46 pm
- Forum: Tools Suggestions
- Topic: reset to neutral territories should not have a card
- Replies: 2
- Views: 2677
Re: reset to neutral territories should not have a card
So make the card standard for nuclear spoils and deleted if not. Simple.
Guess how often I play with nuclear spoils...
Guess how often I play with nuclear spoils...
- Thu Sep 19, 2013 5:25 pm
- Forum: The Atlas
- Topic: Eastern Hemisphere [Quenched]
- Replies: 689
- Views: 643622
Re: Eastern Hemisphere [Quenched]
Stumbled onto this map the other day. It would be far more interesting if colonies were the only basis of bonus armies, and set at +X for X colonies while holding a colonial empire home territory.
The standard 'hold all of region for' just doesnt apply for the colonial theme.
Also why reset naval ...
The standard 'hold all of region for' just doesnt apply for the colonial theme.
Also why reset naval ...
- Thu Sep 19, 2013 5:20 pm
- Forum: Tools Suggestions
- Topic: reset to neutral territories should not have a card
- Replies: 2
- Views: 2677
reset to neutral territories should not have a card
Thats it. Holding a card for a territory that resets to neutral sucks. Dont make these territories show up in the cards.
- Tue Aug 06, 2013 1:17 am
- Forum: Closed C&A Reports
- Topic: talonz [Cleared] DCR
- Replies: 18
- Views: 3688
Re: talonz [Pending] DCR
Wow. So anyone who disagrees with you is unreasonable and somehow my puppet friend...good lord you have lost any credibility you had. I did not know any other poster in this thread before this.
Foed.
Done.
Foed.
Done.
- Mon Aug 05, 2013 11:17 am
- Forum: Closed C&A Reports
- Topic: talonz [Cleared] DCR
- Replies: 18
- Views: 3688
Re: talonz [Pending] DCR
Thanks frox, viper. I was astounded to be honest at the accusation, I am not a suicider. I correctly predicted that stealth's reckless attacks would only lead to handing the game to the eventual gamewinner. There were 2 leaders at that point, myself and teal. I initially tried to counterattack ...
- Wed Jul 17, 2013 1:50 pm
- Forum: Closed C&A Reports
- Topic: RememberMe - offensive and ratings abuse[Busted]TFO
- Replies: 21
- Views: 2858
Re: RememberMe - offensive and ratings abuse[Busted]TFO
I have to agree. I'm glad there is a comprehensive response and policy in place to deal with abusers and I thank you for your work in busting him, but to not clean up the mess left behind them at all is disapointing.
How hard is it to delete those comments? Heck why not code this in when dealing ...
How hard is it to delete those comments? Heck why not code this in when dealing ...
- Wed Jul 17, 2013 10:28 am
- Forum: Closed C&A Reports
- Topic: RememberMe - offensive and ratings abuse[Busted]TFO
- Replies: 21
- Views: 2858
Re: RememberMe - offensive and ratings abuse[Busted]TFO
Does that mean he was a multi? And if so what actions were taken as a result? I see he has been kicked out of his games, what about the bad ratings left, can those be removed please?
- Sun Jul 14, 2013 10:16 am
- Forum: Closed C&A Reports
- Topic: RememberMe - offensive and ratings abuse[Busted]TFO
- Replies: 21
- Views: 2858
Re: RememberMe - offensive and ratings abuse
Ah did not know that wrinkle. Look at his ratings left for other players, he tanked 2 other players from that game with single stars and multiple tags, all unwarranted as well. So its just a matter of time until he does hit 5 ratings abuse examples imo.
And of course I foed him.
And of course I foed him.
- Sat Jul 13, 2013 10:18 pm
- Forum: Closed C&A Reports
- Topic: RememberMe - offensive and ratings abuse[Busted]TFO
- Replies: 21
- Views: 2858
RememberMe - offensive and ratings abuse[Busted]TFO
Accused:
RememberMe
The accused are suspected of:
Other: Player was verbally offensive and an ingame bully. All other players took efforts to knock this player out ingame while playing and did so. I ended up winning the game and yet somehow he leaves a 1 star rating in everything for me with ...
RememberMe
The accused are suspected of:
Other: Player was verbally offensive and an ingame bully. All other players took efforts to knock this player out ingame while playing and did so. I ended up winning the game and yet somehow he leaves a 1 star rating in everything for me with ...
- Fri Apr 13, 2012 3:15 pm
- Forum: The Atlas
- Topic: Conquer Rome (The Fall of the Roman Empire) [Quenched]
- Replies: 497
- Views: 488181
Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]
Ive been playing this quite a bit recently and have won it twice iirc. I find that each player having a barbarian tribe skews the action to the west where they congregate, so if a player starts in the east with a tribe, and can take control of large portions of the east, the rest will be left ...
- Sat Jan 14, 2012 9:24 pm
- Forum: Suggestions
- Topic: [GP] Surrender/Resign/Forfeit Button
- Replies: 2025
- Views: 691846
Re: voteable end game
Yeah thanks, im looking for other options beyond the obvious.
- Sat Jan 14, 2012 4:26 pm
- Forum: Suggestions
- Topic: [GP] Surrender/Resign/Forfeit Button
- Replies: 2025
- Views: 691846
voteable end game
Some games devolve into a static grindfest where nothing really changes and everybody stacks and takes 1 region over and over in the hopes that someone else will lose patience and make the first move/mistake.
Boring.
It would be great if past a certain round limit all players can vote to end the ...
Boring.
It would be great if past a certain round limit all players can vote to end the ...
- Mon Dec 05, 2011 12:18 pm
- Forum: Conquer Club Discussion
- Topic: Fog of War Cheating?
- Replies: 23
- Views: 3552
Re: Fog of War Cheating?
its not cheating but most people consider it to be poor sportmanship
You can only really speak for yourself. It is not poor sportsmanship. Anything allowed by the rules that does not delay the game is sporting. Consider it a from of intelligence, and an unreliable one at best in a freeforall ...
You can only really speak for yourself. It is not poor sportsmanship. Anything allowed by the rules that does not delay the game is sporting. Consider it a from of intelligence, and an unreliable one at best in a freeforall ...
- Wed Oct 19, 2011 1:26 pm
- Forum: The Atlas
- Topic: Fractured China - [Quenched]
- Replies: 602
- Views: 471530
Re: Fractured China - NOW LIVE!!!
Looking at the map for the first time, joined a game withit.
Immediate concern is all the +2 autodeploys in the south east...someone gets ahold of those and they will be nealry impossible to dislodge.
And why no +1 for a single capital?
Change the autos to 1 and add the +1 for 1 capital and you ...
Immediate concern is all the +2 autodeploys in the south east...someone gets ahold of those and they will be nealry impossible to dislodge.
And why no +1 for a single capital?
Change the autos to 1 and add the +1 for 1 capital and you ...
- Mon Sep 19, 2011 5:34 pm
- Forum: Tool Archives
- Topic: default autoattack nonneutrals
- Replies: 1
- Views: 1654
default autoattack nonneutrals
The autoassault has a bad habit of defaulting to the first option alphabetically. Twice today this meant I attacked a neutral and followed up into a dead end without realizing, messing with both turns severely.
It would be greatly appreciated if the assault drop down target menu defaulted to the ...
It would be greatly appreciated if the assault drop down target menu defaulted to the ...
- Thu Jul 21, 2011 6:51 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89647
Re: The Undo Button or Take Back Move Button
Please please please implement this! Twice today I did this when trying to do my turn quickly and it never would have happened in a real life game, due to the limited screen size, drop down menus defaulting or showing a name different than the one you thought it was etc. I tend to equate the button ...
- Thu Dec 16, 2010 2:34 am
- Forum: The Atlas
- Topic: Europe 1914 [Quenched]
- Replies: 422
- Views: 452502
Re: Europe 1914 [Quenched]
This map is broken, not giving france country bonus.
- Tue Oct 05, 2010 1:30 am
- Forum: The Atlas
- Topic: The Third Crusade [Quenched] Revamping
- Replies: 528
- Views: 455407
Re: The Third Crusade [Quenched]
Here on Conquer Club, the term "victory condition" is applied only to special situations apart from the "remove all opposing players from the board" method, ...
Given how the majority of the general public will view that as a 'victory condition' (it can really be nothing else) I would suggest ...
Given how the majority of the general public will view that as a 'victory condition' (it can really be nothing else) I would suggest ...
- Mon Oct 04, 2010 9:12 pm
- Forum: The Atlas
- Topic: The Third Crusade [Quenched] Revamping
- Replies: 528
- Views: 455407
Re: The Third Crusade [Quenched]
You do realize the incongruity that not all victory conditions are treated like that, given that the standard victory condition is 'remove all opposing players from the board' and one *can* do that as a team?
And sure, alt. victory conditions are currently treated like bonuses, my point being is ...
And sure, alt. victory conditions are currently treated like bonuses, my point being is ...