Search found 33 matches
- Fri Feb 19, 2010 4:16 pm
- Forum: The Atlas
- Topic: Land and Sea [Quenched]
- Replies: 525
- Views: 317119
Re: Land and Sea [Quenched]
Thanks Natty. Prompt and to the point as ever. Much appreciated.
- Fri Feb 19, 2010 3:12 pm
- Forum: The Atlas
- Topic: Land and Sea [Quenched]
- Replies: 525
- Views: 317119
Re: Land and Sea [Quenched]
Hi folks! I'm not sure if this thread is dead but I'll write in anyway.
I'm considering a return to CC very soon, and have just been browsing the maps to see what's been happening for the last year. This map looked interesting, but at first glance, I was not sure if NA1 and AT3 are allowed to ...
I'm considering a return to CC very soon, and have just been browsing the maps to see what's been happening for the last year. This map looked interesting, but at first glance, I was not sure if NA1 and AT3 are allowed to ...
- Wed Feb 17, 2010 2:30 pm
- Forum: The Atlas
- Topic: [Official] Classic Revamp [Quenched]
- Replies: 697
- Views: 601991
Re: [Official] Classic Revamp [Quenched]
Interesting.
Special thanks to Doc Brown for clarifying the legal system in the USA.
I must admit, I was not certain of the legal system there, and based my argument on the British legal system, in the expectation that it was similar.
I must express incredulity that such a system is allowed to ...
Special thanks to Doc Brown for clarifying the legal system in the USA.
I must admit, I was not certain of the legal system there, and based my argument on the British legal system, in the expectation that it was similar.
I must express incredulity that such a system is allowed to ...
- Tue Feb 09, 2010 8:58 pm
- Forum: The Atlas
- Topic: [Official] Classic Revamp [Quenched]
- Replies: 697
- Views: 601991
Re: [Official] Classic Revamp [Quenched]
Thankyou very much Natty.
- Tue Feb 09, 2010 1:36 pm
- Forum: The Atlas
- Topic: [Official] Classic Revamp [Quenched]
- Replies: 697
- Views: 601991
Re: [Official] Classic Revamp [Quenched]
Yes Natty: I very much appreciate that.
However, these fears are largely unfounded. Conquer Club is very much a reality and Hasbro have been unable to do anything about it for the very reasons I have presented. Indeed, any lawyer worth his salt would advise them of the simple legal position: that ...
However, these fears are largely unfounded. Conquer Club is very much a reality and Hasbro have been unable to do anything about it for the very reasons I have presented. Indeed, any lawyer worth his salt would advise them of the simple legal position: that ...
- Tue Feb 09, 2010 12:56 am
- Forum: The Atlas
- Topic: [Official] Classic Revamp [Quenched]
- Replies: 697
- Views: 601991
Re: [Official] Classic Revamp [Quenched]
Thankyou for such a quick response Natty. -I am impressed. And I appreciate the concerns over copyright.
I also understand copyright laws reasonably well.
Obviously a map of the world is not a problem, so we can therefore remove that from any meaningful discussion. Furthermore, actual coastlines ...
I also understand copyright laws reasonably well.
Obviously a map of the world is not a problem, so we can therefore remove that from any meaningful discussion. Furthermore, actual coastlines ...
- Mon Feb 08, 2010 10:06 pm
- Forum: The Atlas
- Topic: [Official] Classic Revamp [Quenched]
- Replies: 697
- Views: 601991
Re: [Official] Classic Revamp [Quenched]
What a gigantic improvement over "Classic Shapes" and "Classic Art" this is! (Both of which were very poor imitations of the world!).
Whilst not wishing to get into the politics of the difficulties Conquer Club had with the original manufacturers of 'Risk', CC seems the ONLY site that found using a ...
Whilst not wishing to get into the politics of the difficulties Conquer Club had with the original manufacturers of 'Risk', CC seems the ONLY site that found using a ...
- Sun Feb 22, 2009 12:35 pm
- Forum: Conquer Club Discussion
- Topic: [Defunct] Strategy Guides Ad-Hoc Group
- Replies: 64
- Views: 16713
Re: Strategy Guides Ad-Hoc Group
I'd be very interested in getting a few useful tips from some of the 'professionals' around here. I don't get to play a lot and tend to stick to clear, geographic maps with relatively simple themes. I am sure there are general principles which apply to most games but although I've had some success ...
- Sat Feb 21, 2009 6:40 am
- Forum: Acceptable Content
- Topic: needed: wealthy CC player willing to sponsor poor CC player
- Replies: 4
- Views: 534
Re: needed: wealthy CC player willing to sponsor poor CC player
Hehe. Nice one!
I hope someone grants your request. If what you say is genuinely true, I am very sorry to hear that you are in such a predicament.
Although I am not homeless, unfortunately I am in no position to help.
Isn't this a great site though? -I only discovered it very recently and I think ...
I hope someone grants your request. If what you say is genuinely true, I am very sorry to hear that you are in such a predicament.
Although I am not homeless, unfortunately I am in no position to help.
Isn't this a great site though? -I only discovered it very recently and I think ...
- Tue Feb 10, 2009 8:42 pm
- Forum: The Atlas
- Topic: The Balkan Peninsula [FF] --Feb 2nd 2010--
- Replies: 395
- Views: 447734
Re: The Balkan Peninsula [D] (v10 pg. 1&7) Feb 7
Trying to make an acceptable map of this area is a courageous task! There is such passion about how borders should be drawn that if you manage to get agreement, you should become a politician! -Good luck!
- Tue Feb 03, 2009 11:18 am
- Forum: The Atlas
- Topic: The Balkan Peninsula [FF] --Feb 2nd 2010--
- Replies: 395
- Views: 447734
Re: The Balkan Peninsula [D] (v8 pg. 1&5) Jan 31
There is a gradual improvement and clearly you are putting a lot of time and effort into this. However, I must agree with 'whitestazn88' that the legend is now too dominant.
I wonder if this was an attempt to cover the background image of Italy? -What I was saying about Italy before still applies ...
I wonder if this was an attempt to cover the background image of Italy? -What I was saying about Italy before still applies ...
- Tue Feb 03, 2009 11:05 am
- Forum: Tool Archives
- Topic: Dice analyzer 1.5.1a, 1.5.1b and 1.5.1c
- Replies: 317
- Views: 225894
Re: Dice analyzer 1.5.1a, 1.5.1b and 1.5.1c
Yes sailorseal, 'randomness' is a difficult thing to accept sometimes!
- Sun Feb 01, 2009 10:38 am
- Forum: Archived Suggestions
- Topic: add sound effects to the game
- Replies: 26
- Views: 1452
Re: add sound effects to the game
Herakilla: If it is written as a user-script for Greasemonkey, it would only add loading time to those who'd decided to add it. Anyone who'd prefer to do without would not be affected at all.
Therefore, I say "let's have it as a choice, not to be forced upon anyone."
Therefore, I say "let's have it as a choice, not to be forced upon anyone."
- Fri Jan 30, 2009 11:22 pm
- Forum: Closed C&A Reports
- Topic: othelloe [Busted +2]
- Replies: 5
- Views: 615
Re: othelloe
Dear 'king sam'. -Firstly, thankyou for your unbiased response to sailorseal.
I am very new to this fantastic site and have very much enjoyed meeting with various established members through the on-line chat and various forums.
I do not know if you are a moderator but to come across such a ...
I am very new to this fantastic site and have very much enjoyed meeting with various established members through the on-line chat and various forums.
I do not know if you are a moderator but to come across such a ...
- Fri Jan 30, 2009 10:43 pm
- Forum: Archived Suggestions
- Topic: add sound effects to the game
- Replies: 26
- Views: 1452
Re: Sound Effects?
Sailorseal: I wasn't spamming you, I was answering your question. If you don't like getting an answer don't ask a question.
And if you understand Greasemonkey, you'll know that your comment was irrelevant.
P.S. I wasn't (and am still not) being rude.
Sailorseal I notice you edited your post above ...
And if you understand Greasemonkey, you'll know that your comment was irrelevant.
P.S. I wasn't (and am still not) being rude.
Sailorseal I notice you edited your post above ...
- Fri Jan 30, 2009 10:20 pm
- Forum: Archived Suggestions
- Topic: add sound effects to the game
- Replies: 26
- Views: 1452
Re: Sound Effects?
To sailorseal:
Yes, I can give an argument for sound.
If it is an add on you would not get it unless you wanted it. And I for one, would like it! -For people like you who do not want it, it would make NO DIFFERENCE AT ALL!
Now can you give me an argument why it should not be an option?
(Before ...
Yes, I can give an argument for sound.
If it is an add on you would not get it unless you wanted it. And I for one, would like it! -For people like you who do not want it, it would make NO DIFFERENCE AT ALL!
Now can you give me an argument why it should not be an option?
(Before ...
- Fri Jan 30, 2009 8:25 am
- Forum: Tool Archives
- Topic: Dice analyzer 1.5.1a, 1.5.1b and 1.5.1c
- Replies: 317
- Views: 225894
Re: Dice analyzer 1.5.1a, 1.5.1b and 1.5.1c
I take it all back! Haha... The randomness has bitten me again, and badly!
No doubt we all have similar stories but for those of you who think the dice are against you, beat this if you can:
33 attackers against 5 defenders. No contest I hear you say.
-Think again! The outcome has me left with 2 ...
No doubt we all have similar stories but for those of you who think the dice are against you, beat this if you can:
33 attackers against 5 defenders. No contest I hear you say.
-Think again! The outcome has me left with 2 ...
- Fri Jan 30, 2009 4:27 am
- Forum: Archived Suggestions
- Topic: add sound effects to the game
- Replies: 26
- Views: 1452
Sound Effects?
Having posted this under 'General', it has been suggested that this topic should be listed under 'Suggs and Bugs'. For those who've already seen this, please forgive me.
I am very new to this wonderful thing called Conquer Club. I am also very impressed with the level of thoroughness of the whole ...
I am very new to this wonderful thing called Conquer Club. I am also very impressed with the level of thoroughness of the whole ...
- Mon Jan 26, 2009 11:35 am
- Forum: Melting Pot: Map Ideas
- Topic: Pascal's Triangle
- Replies: 21
- Views: 2473
Re: Pascal's Triangle
Yes, that's a good idea.
There can be no better example of that thinking than Conquer Club itself, which sits somewhere in the complexity of on line gaming of this immense world wide web. Conquer Club; a relative jungle of variations of its great but comparatively simple ancestor: Risk. Risk is ...
There can be no better example of that thinking than Conquer Club itself, which sits somewhere in the complexity of on line gaming of this immense world wide web. Conquer Club; a relative jungle of variations of its great but comparatively simple ancestor: Risk. Risk is ...
- Mon Jan 26, 2009 10:15 am
- Forum: The Atlas
- Topic: The Balkan Peninsula [FF] --Feb 2nd 2010--
- Replies: 395
- Views: 447734
Re: The Balkan Peninsula (v5 pg. 1&2) Jan 26
Qwert looks like a great friend to have for these things!
- Mon Jan 26, 2009 9:53 am
- Forum: Callouts Archives
- Topic: The Layer Battle Arena. [social] [recruiting]
- Replies: 41
- Views: 5859
- Mon Jan 26, 2009 9:51 am
- Forum: Melting Pot: Map Ideas
- Topic: Pascal's Triangle
- Replies: 21
- Views: 2473
Re: Pascal's Triangle
I like your idea.
In my opinion further complication would make it less appealing to many people, perhaps myself included! If your maps require extensive explanation, that could put people off.
An important philosophy of mathematics is that the most beautiful ideas are often the simplest.
In my opinion further complication would make it less appealing to many people, perhaps myself included! If your maps require extensive explanation, that could put people off.
An important philosophy of mathematics is that the most beautiful ideas are often the simplest.
- Mon Jan 26, 2009 9:41 am
- Forum: The Atlas
- Topic: The Balkan Peninsula [FF] --Feb 2nd 2010--
- Replies: 395
- Views: 447734
Re: The Balkan Peninsula (v5 pg. 1&2) Jan 26
Reconsidering the Crete issue:
Of course Crete's geographical importance is more valid if European Turkey is included.
Of course Crete's geographical importance is more valid if European Turkey is included.
- Mon Jan 26, 2009 9:37 am
- Forum: The Atlas
- Topic: The Balkan Peninsula [FF] --Feb 2nd 2010--
- Replies: 395
- Views: 447734
Re: The Balkan Peninsula (v5 pg. 1&2) Jan 26
Your update is a great improvement and I now understand the thing about Italy. But if Italy is not part of the game, does it need to be there at all? Why not simply remove it?
You ask about Crete being left in or not. I think it should stay because of it's strategical importance as borne out by ...
You ask about Crete being left in or not. I think it should stay because of it's strategical importance as borne out by ...
- Mon Jan 26, 2009 9:09 am
- Forum: Conquer Club Discussion
- Topic: Sound effects?
- Replies: 12
- Views: 450
Re: Sound effects?
Owenshooter: What I am proposing is that it be written as a Greasemonkey script.
Just like 'BOB' etc., people could have the choice. That's what's so great about Conquer Club! -Choice! Look at how many different maps we can choose. Look at how versatile the play options are. These are great choices ...
Just like 'BOB' etc., people could have the choice. That's what's so great about Conquer Club! -Choice! Look at how many different maps we can choose. Look at how versatile the play options are. These are great choices ...